To start the Crimson Fleet questline, you need to join The Crimson Fleet either by getting caught for a crime like stealing or contraband possession in UC space or by joining the UC Vanguard and receiving the 'Deep Cover' mission from Commander Tuala.
If you choose to commit a crime and get caught by the UC Vanguard, get arrested and you'll be transported to the primary UC Vanguard ship, where you'll be briefed about the undercover mission and this will be the start of "Deep Cover" quest.
If you'd rather avoid criminal activities, you can directly approach Commander Ikande located in the Operations Center at the UC Vanguard's main vessel to start the Crimson Fleet questline.
Crimson Fleet Questline | Location | Quest Giver | EXP | Credits |
---|---|---|---|---|
1. Deep Cover | Jemison, Alpha Centauri | Commander Tuala | 250 | 4800 |
2. Rook Meets King | Mars, Sol | Commander Tuala | 250 | 5000 |
3. Echoes of the Past | Suvorov, Kryx | Delgado | 350 | 20000 |
4. Breaking the Bank | Deimos, Sol | Commander Kibwe Ikande | 350 | N/A |
5. The Best There Is | Suvorov, Kryx | Naeva | 250 | 9600 |
6. Absolute Power | Deimos, Sol | Commander Kibwe Ikande | 350 | 12400 |
7. Eye of the Storm | Suvorov, Kryx | Naeva | 350 | 8400 |
8. Legacy's End | Suvorov, Kryx or Sagan | Commander Kibwe Ikande | 350 | 250000 |
Deep Cover

The quest sets the stage for the player's involvement with the Crimson Fleet. The player is tasked with a covert operation, emphasizing stealth and information gathering.
- Initiation into the Crimson Fleet.
- Undercover mission for SysDef against space pirates.
- Pirates become allies during this quest.
- Meet with Commander Ikande and the SysDef faction.
- Set out to Mars to find a Crimson Fleet contact via a corrupt Trade Authority worker.
This mission can be initiated in Starfield either by starting the main United Colonies mission or by getting caught smuggling. The objective is to infiltrate the pirate organization. Players will meet Commander Ikande and the SysDef faction, then head to Mars to connect with a Crimson Fleet contact through a corrupt Trade Authority worker.
Rook Meets King

In this quest, the player meets the leader of the Crimson Fleet. The meeting is tense, filled with political intrigue and power dynamics. The player's decisions here can influence their standing with the faction.
- Meeting with the Crimson Fleet leader Delgado.
- Introduction to the main characters of the faction.
- Gain entry to The Key, the Fleet's space station base.
- Track down a former pirate, Austin Rake, on the ship Ragana.
- Decide to kill or spare Austin Rake.
After you meet the Crimson Fleet leader, Delgado, and other primary faction characters, you will gain access to The Key, the Fleet's space station base. You need to locate a former pirate named Austin Rake on the Ragana ship. Players can choose to eliminate him or spare him, faking his death. SysDef prefers non-lethal resolutions, and subsequent decisions will align players with either SysDef or the fleet.
Echoes of the Past

This quest is a journey into the Crimson Fleet's history. You will find old secrets and confront ghosts from the past. This quest emphasizes the importance of understanding history to navigate the present.
- Investigate the Lock, an abandoned prison on Suvorov.
- Search for information about a lost treasure called Kryx's Legacy.
- Deal with the Starfield Mathis choice regarding Delgado.
- Find a way to reach the Starfield prison cell cache.
- Escape via a stolen shuttle.
This quest involves investigating the Lock, a deserted prison on Suvorov's surface, to uncover information about a lost treasure named Kryx's Legacy. Players will face the Starfield Mathis choice, where a pirate companion contemplates overthrowing Delgado. The mission concludes with players escaping in a stolen shuttle.
Breaking the Bank

This quest is a risky heist where you will plan and execute a daring robbery with your team in a heavily guarded facility.
- Mission on a wealthy ship hosting a charity gala.
- Aim to steal a valuable trophy and Galbank executive's login credentials.
- Weapon sensors prevent firing weapons.
- Access the Galbank archives and deal with a mercenary ambush.
- Find more information on Kryx's Legacy.
A complex mission set on a luxurious ship hosting a charity gala. The goal is to obtain a Galbank executive's login details and steal a precious trophy. Players must rely on their investigative skills, as using weapons will trigger ship lockdown.
The Best There Is

You will be given the responsibility of strengthening the Crimson Fleet's ranks. This involves seeking out and convincing the galaxy's best talents to join the cause. Each potential recruit presents a unique challenge or trial, testing the player's skills and determination.
- Heist mission on a United Colonies navy ship.
- Steal uniforms to disguise as a soldier.
- Find and steal the Comspike, a top-secret tech piece.
- Decrypt Kryx's Legacy using the Comspike.
This heist mission requires players to infiltrate a United Colonies navy ship, steal uniforms, and pose as soldiers. The ultimate prize is the Comspike, a top-secret tech piece crucial for decrypting Kryx's Legacy.
Absolute Power

As tensions rise from internal power struggles within the Crimson Fleet, you need to navigate a web of alliances, betrayals, and political maneuvering. The player's decisions can influence the balance of power, potentially leading to a change in leadership or the faction's direction.
- Heist mission to Neon to source a passkey for Generdyne.
- Locate an encryption cipher and potentially implant a virus.
- Break in and steal data on a conduction grid to reach the Legacy.
Another heist awaits as players head to Neon to obtain a passkey for Generdyne from an executive. The mission involves locating an encryption cipher and possibly implanting a virus. The end goal is to steal data on a conduction grid, enabling pirates to access the Legacy.
Eye of the Storm

This is an epic space battle that tests the player's combat prowess. The Crimson Fleet faces off against enemies. You need to lead the fleet and make tactical decisions.
- Use the Comspike and conduction grid to reach Kryx's Legacy.
- Board a ship lost in an electromagnetic storm.
- Claim the data core and decide allegiance between UC SysDef or the Crimson Fleet.
Armed with the Comspike and conduction grid, you can now approach Kryx's Legacy, a ship trapped in an electromagnetic storm. After boarding and navigating the ship, players must decide who to hand over Kryx's legacy to in Starfield, determining their allegiance.
Legacy's End

This is the climax of the Crimson Fleet storyline. All the choices made, alliances formed, and battles fought led to this final moment. You will face moral dilemmas, challenging combat scenarios, and potentially heart-wrenching decisions. The quest offers multiple endings, each shaped by the player's actions throughout the storyline.
- Lead an assault against the opposing faction.
- Engage in large space battles.
- Attack to save or destroy orbital batteries.
- Confront the opposing faction leader and deal with a self-destruct system.
- End with 250,000 credits and access to the chosen faction.
Depending on the previous choice, players will lead an assault against the opposing side. The mission involves space battles and an attempt to either save or destroy orbital batteries. The climax sees players confronting a faction leader with a self-destruct system, requiring negotiation skills to deactivate. The mission concludes with a reward of 250,000 credits and alignment with the chosen faction.