In RoboCop: Rogue City, players navigate a skill tree to enhance their gameplay. The game offers a variety of skills, each with unique benefits, but some stand out for their utility in early game progression and combat effectiveness. Each level-up grants 1 Skill Point, which can be used to boost abilities like bullet ricochet or to acquire new ones such as slowing down time, as well as unlocking richer dialogue options.
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What is the Best Skill in Robocop: Rogue City?
The best skills in RoboCop: Rogue City are Deduction for Enhanced Scanning to uncover hidden items and gain XP, Armor to reduce damage and enhance survivability, and Focus to slow time, improving combat efficiency.
RoboCop: Rogue City Skills
Skill Tree | Skill Name | Skill Effect |
---|---|---|
Combat | Shockwave | Stuns enemies briefly. |
Combat | Reloading Strike | Punching reloads weapons. |
Combat | Enhanced Shockwave | Kills nearby enemies. |
Armor | Shield | Reduces damage by 80%. |
Armor | High Damage Reduction | Less damage from explosives. |
Armor | Deflect | Ricochets small caliber rounds. |
Vitality | Fuse Boxes Recovery | Use fuse boxes to heal 50%. |
Vitality | Enhanced Fuse Boxes Recovery | Full heal at fuse boxes. |
Vitality | Auto Regeneration | Slowly regains health. |
Engineering | Dash | Rams enemies, quick escape. |
Engineering | Cracking | Opens safes, reprograms turrets. |
Engineering | Enhanced Dash | Shorter dash cooldown. |
Focus | Slow Motion | Slows time briefly. |
Focus | Enhanced Critical Damage | Doubles critical damage. |
Focus | Enhanced Slow Motion | Kills extend slow motion. |
Scanning | Ricochet | Hits covered enemies. |
Scanning | Instant Scanner | Instantly marks enemies. |
Scanning | Ricochet Split | Hits multiple enemies. |
Deduction | Enhanced Scanning | Detects more info, hidden areas. |
Deduction | Enhanced Map | Shows valuable items on map. |
Deduction | Enhanced Learning | Gains more XP. |
Psychology | Enhanced Public Trust | Doubles Public Trust points. |
Psychology | Empathetic Processing | Shows best dialogue options. |
Psychology | Impact | Lowers main character outcome thresholds. |
Combat and Psychology for Damage and Dialogue

The Combat skill tree improves weapon damage, although its perks may not be as impressive. Psychology, on the other hand, offers Empathetic Processing at six points, highlighting favorable dialogue options, which can be beneficial for those invested in the storyline.
Armor and Vitality for Survival

Armor is a skill that offers incremental damage reduction, with each level granting a 5% decrease in damage taken. At two points, players unlock the Shield ability, which temporarily reduces incoming damage by 80%. The High Damage Reduction perk, available at six points, cuts damage from explosives by 25%. Vitality is also crucial, providing additional Recovery Charges and the ability to heal using Fuse Boxes, which are abundant in the game environment.
Focus for Tactical Advantage

The Focus skill is a game-changer, allowing players to slow down time, increasing the duration of Slow Motion with each kill when fully upgraded. Enhanced Critical Damage, a perk within this skill, doubles critical hit damage, significantly boosting DPS. This skill is versatile, useful for both offensive and defensive strategies, and is recommended as a first pick if experience point bonuses from Deduction are not a priority.
Deduction and Scanning for Experience Boost and Combat

Deduction enhances overall game capability by increasing experience point gains by 30%, leading to more skill points. It also provides useful information like safe combinations and marks valuable items on the map. Scanning, while offering a less impactful investigation vision range, includes perks like Ricochet, which allows bullets to bounce off walls, and Instant Scanner, marking all enemies instantly in RoboCop Vision.
Engineering for Versatility in the Field

Engineering is a diverse skill with perks that improve the Auto 9's capabilities, allow reprogramming of turrets, and enable safe cracking without combinations. Its Dash ability is particularly useful for quick maneuvers in combat situations.
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