Detroit: Become Human is a narrative-driven game from Quantic Dream, directed by David Cage. Set in 2038 Detroit, it revolves around lifelike androids in a society where they are treated as second-class citizens. The game features three main characters: Kara, a caretaker; Marcus, an assistant turned freedom fighter; and Connor, a prototype homicide detective.
The story explores themes of autonomy, morality, and societal tension, with choices impacting the narrative. Gameplay includes QuickTime events, decision-making, and exploration, with a focus on character-driven storytelling.
Pros | Cons |
---|---|
Engaging narrative with meaningful choices | Some dialogue and scenarios can feel awkward |
Three distinct character arcs that intertwine | Limited gameplay variety; relies heavily on QuickTime events |
Thought-provoking themes about AI and society | May not appeal to those seeking action-packed gameplay |
Visually impressive with detailed environments | Some plot points are predictable |
Gameplay Mechanics and Structure: Detroit: Become Human offers a unique blend of narrative-driven gameplay with a focus on decision-making and QuickTime events. The structure is linear yet allows for significant player choices that impact the story. The gameplay primarily involves exploring environments, interacting with objects and characters, and making choices during critical moments.
Characters: Kara's story is about empathy and protection, as she navigates a world that views her as expendable. Markus' journey from assistant to revolutionary leader highlights themes of freedom and resistance. Connor, the detective, deals with the moral complexities of his role in a society where androids are gaining consciousness. Each character offers a different perspective on the game's world.
Themes and Narrative Depth: The game delves into themes of artificial intelligence, morality, freedom, and societal tension. It questions the nature of consciousness and what it means to be human. The narrative depth is achieved through the intertwining stories of the main characters, each highlighting different aspects of the game's world.
Visuals and Environmental Design: Detroit: Become Human boasts impressive visuals and meticulous environmental design. The near-future Detroit is rendered with great detail, immersing players in a world that is both familiar and futuristic. The character models and animations add to the realism, enhancing the storytelling.
Decisions and Consequences: The game's core is its decision-making mechanic, where choices have significant consequences on the story's outcome. This includes small decisions in conversations to major choices that can alter the fate of characters. The branching narratives add replayability and depth to the game.
Audience Appeal: Who Will Enjoy It: Detroit: Become Human will appeal to players who enjoy narrative-driven games, interactive storytelling, and moral dilemmas. Fans of science fiction and games that focus on story over action will find it particularly engaging.
Audience Caveats: Who Might Not Enjoy It: Players who prefer action-oriented games with less emphasis on narrative may not enjoy Detroit: Become Human. Those who dislike QuickTime events or are looking for traditional gameplay mechanics might find the game's style restrictive.
Who May Like Detroit: Become Human: Players who enjoy story-driven games with a focus on narrative choices and character development will appreciate Detroit: Become Human. Fans of interactive drama and science fiction themes will find it particularly engaging.
Who May Not Like Detroit: Become Human: Players looking for fast-paced action or traditional gameplay mechanics may not find Detroit: Become Human appealing. Those who prefer less narrative-driven and more gameplay-focused titles might not enjoy the game's heavy reliance on storytelling.